AI Insights · Timothy · July 2022
Top 5 Gacha Games Performance in Croatia Q2 2022
In the second quarter of 2022, top gacha games in Croatia, including 8 Ball Pool™, Sonic Forces PvP Racing Battle, Head Ball 2 - Soccer Game, Dislyte, and Golf Battle, saw varied performance in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the second quarter of 2022, the top gacha games in Croatia showcased varied performance metrics across downloads, revenue, and active user trends. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw its weekly revenue gradually decline, starting at around $4.2K in late March and dropping to approximately $1.4K by the end of June. Weekly downloads also showed a downward trend, beginning with 3.5K and ending at just over 1.3K. Active users fluctuated slightly, peaking at nearly 48K in early April and decreasing to around 40.3K by the end of June.
In contrast, Sonic Forces PvP Racing Battle from SEGA experienced a relatively stable revenue performance, peaking at $150 in early May. Downloads saw a significant early-quarter surge to 2.7K but gradually declined to 807 by the end of June. Active users peaked at 11.5K in early May before settling around 7.4K by the end of the quarter.
Head Ball 2 - Soccer Game from MASOMO LIMITED had weekly revenue peaking at $436 in early April and a notable increase to $400 in late June. Downloads fluctuated modestly, starting at 1.2K and ending at 844. Active users remained relatively steady, hovering around 10K throughout the quarter.
Dislyte from Farlight Games, launched in May, saw its highest revenue of $1.5K in late May. Downloads peaked at 3.8K in the launch week but dropped to 93 by the end of June. Active users also saw a decrease from 2.4K in mid-May to 558 by the end of the quarter.
Golf Battle, another title from Miniclip.com, had a steady revenue performance, peaking at $165 in early April. Weekly downloads showed a slight decline from 995 to 468. Active users remained relatively stable, averaging around 9.2K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.